User Interface Computer Systems
Mostrando 1-12 de 45 artigos, teses e dissertações.
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1. GLASSPANACEA: UM SOFTWARE EFICIENTE PARA A FORMULAÇÃO DE MATERIAIS CERÂMICOS
GlassPanacea is an efficient software tool that combines several attractive technical features with ease of use. Its configuration leads to the intuitive handling and learning with accurate results, providing the users with flexibility in the selection of suitable chemicals for the formulation of glassy, partially glassy or crystalline ceramic materials, as
Quím. Nova. Publicado em: 2018-04
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2. USING RESEARCH METHODS IN HUMAN COMPUTER INTERACTION TO DESIGN TECHNOLOGY FOR RESILIENCE
ABSTRACT Research in human computer interaction (HCI) covers both technological and human behavioural concerns. As a consequence, the contributions made in HCI research tend to be aware to either engineering or the social sciences. In HCI the purpose of practical research contributions is to reveal unknown insights about human behaviour and its relationship
JISTEM J.Inf.Syst. Technol. Manag.. Publicado em: 2016-12
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3. Um método para avaliação remota e automatizada de usabilidade de aplicações Web / A method for remote and automatic usability evaluation of Web applications
Observar as ações de usuários interagindo com a interface de uma aplicação computacional é a base de métodos tradicionais de avaliação de usabilidade, como os testes com usuários e a observação em campo. Apesar de populares e eficientes na descoberta de problemas, esses métodos tradicionais são considerados bastante caros, devido aos custos de
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 10/05/2012
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4. Acionamento de dispositivos robóticos através de interface natural em realidade aumentada / Robotic device actuation through natural interface in augmented reality
Since the beginning of History and particularly of the Industrial Revolution, human beings have sought to replace or supplement their workforce with devices and machines, in order to expand their productive capacity or to solve tasks for which the use of human power is not satisfactory or it is dangerous. This need pushed the development of robotic devices i
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 29/02/2012
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5. You press the button, we do the rest : reflexão sobre dois eventos imagéticos: a câmara fotográfica e o computador iconográfico
This research aims to present and compare the accessibility of two devices, the simplifying of photographic system and computer. The simplification of the photographic process will be presented from the invention of the photographic system of George Eastman, founder of Kodak, that provided a photographic system in which the user only bother to take the pictu
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 25/02/2011
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6. Decision support system development for growth, nutrition, and sexual maturation analysis for primary care use. / Desenvolvimento de um programa de apoio à decisão para análise do crescimento, nutrição e maturação sexual para uso na atenção primária
The main drive to develop a Health Decision Support System (HDSS) lies on creating a digital system to help medical practitioners exposed to an ever increasing quantity of data, information and knowledge which they have to resort to in order to conduct their duties properly. In a practice field such as adolescent healthcare, in which physicians diagnose devi
Publicado em: 2010
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7. SAGRES : um sistema com apresentação adaptável de informações e suporte à interação em grupo / SAGRES, an adaptable information presentation and work group support interaction system
A grande quantidade de informações eletrônicas disponíveis, e a crescente modificação do público da Computação, devido, principalmente, à redução dos custos de equipamentos de informática e ao surgimento da rede Internet, acentuaram a necessidade do uso de ferramentas de consulta com acesso rápido e adaptado às características dos usuários.
Publicado em: 2010
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8. Development and evaluation of a head controlled human-computer interface with mouse functions for physically disabled users / Desenvolvimento e avaliação de uma interface homem-computador, com as funções de um "mouse", controlada pelo movimento da cabeça para uso em pessoas com deficiências físicas
The objectives of this study were to develop a head controlled pointer device with mouse functions and compare its performance when operated in absolute versus relative (joystick like) modes by ten quadriplegic subjects and ten people without neuromuscular impairment. The device was composed of a video camera, a computer program and a reflective paper target
Publicado em: 2009
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9. Models and Methods for Human-Computer Interaction Using Hands Gestures / Modelos e Métodos para interação homem-computador usando gestos manuais
Esta tese aborda o problema de entender videos digitais algoritmicamente aplicado ao design de sistemas de Interação Homem-Computador (HCI do Inglês: Human-Computer Interaction) baseados na postura e movimento da mão. Tais sistemas são frequentemente referidos como um tipo de Interface Perceptual com o usuário (PUI do Inglês: Perceptual User Interface
Publicado em: 2009
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10. FAVIHC Framework de Avaliação da Interação Humano-Computador / FAVIHC - Framework de AValiação da Interação Humano Computador
In order to implement a software development process following certain quality constraints, which must be observed by the involved professionals (namely developers, customers, users and designers), it is paramount that those professionals interact. Such an interaction is necessary in order to design, build and evaluate the software. Moreover, the evaluation
Publicado em: 2009
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11. OBSTÁCULOS AO ENSINO DOS MÉTODOS DE AVALIAÇÃO DA ENGENHARIA SEMIÓTICA / OBSTACLES TO THE TEACHING OF THE SEMIOTIC ENGINEERING EVALUATION METHODS
This thesis presents the results of a qualitative research about the difficulties that are present in the teaching and learning process of two Human-Computer Interaction (HCI) evaluation methods. It concerns the Semiotic Inspection Method (SIM) and the Communicability Evaluation Method (CEM) both proposed by Semiotic Engineering to analyze the quality of the
Publicado em: 2009
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12. Um sistema de monitoramento de computador e vídeo game para profilaxia de Dort/Ler / A system for monitoring of the use of computer and video game, for prophylaxis of repetitive strain injuries
Two systems to control the computers and video games use were developed on this work. By using a database for the control of the computer in which the restrictions of use for each user will be stored, and having as a graphic interface and agenda which will allow the administrator to interact with the system. Yet on this control of computers use, the entire s
Publicado em: 2008