Digital Stories
Mostrando 13-19 de 19 artigos, teses e dissertações.
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13. The digital inclusion program of the brazilian government: analysis under a perspective intersection between the information science and the human computer interaction. / O programa de inclusão digital do governo brasileiro: análise sob a perspectiva da interseção entre ciência da informação e interação humano computador.
This study aims at the analysis of the human-computer interaction within the scope of digital inclusion, through the perspective of Information Science by performing a reflection on the Brazilian Government Program for Digital Inclusion. The human-computer interaction is discussed as a component of the process of dissemination and recovery of information thr
Publicado em: 2006
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14. O jogo digital nos processos de ensino aprendizagem de língua portuguesa: um estudo através das seqüências narrativas
This studys main objective is to present the game in a digital environment, in order to make possible the learning of the Portuguese language through narrative. The work is divided into four chapters. In the first chapter, the game, and especially the game in a digital environment, is presented. In the second chapter, I explore the game as a hyper-genre. In
Publicado em: 2006
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15. Desenvolvimento e avaliação de um ambiente de aprendizagem virtual em administração em enfermagem. / Development and evaluation of a virtual environment in nursing administration.
New Information and Communication Technologies are a reality in contemporary society and also in education. In the search of using computer mediated teaching, virtual teaching environments are used aiming to answer educational and cultural needs of certain groups. The objective of this study is to develop and evaluate a learning virtual environment on decisi
Publicado em: 2006
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16. A multiplicidade pela sintaxe cinematográfica: uma análise dos filmes Smoking e No smoking de Alain Resnais
The object of study of this research is the multiplicity at the semiotic process in Smoking and No Smoking, aiming to deep in the narrative and esthetics questions of these Alain Resnais movies. At the same time they structure themselves on a new way of narrative, these two twin works point out to the dissolution of the esthetics barriers determined by the f
Publicado em: 2006
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17. Grandes histórias, pequenos personagens:análise e identificação das estratégias de orientação de leitura no filme Nós que aqui estamos por vós esperamos. / Big stories, small characters: analysis and identification of film guide strategies into the movie nòs que aqui estamos por vós esperamos.
O premiado longa-metragem brasileiro Nós que aqui estamos por vós esperamos, de Marcelo Masagão, foi apresentado pela primeira vez ao público em 1999, sob a incomum classificação de ?filme-memória? e uma proposta ambiciosa: contar em 73 minutos a história do século XX. O personagem principal ? o ?homem comum?, anônimo e normalmente esquecido nas re
Publicado em: 2005
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18. Software Educativo, muito prazer!
The following paper has its basis established among the advances of the Linguistic Science, the difficulties found in Portuguese Language teaching and the attempt of school to follow the process of technological changes offered by the computer science. It is focused in educative software as a new tool built by the modern society. It shows the mediaâs point
Publicado em: 2004
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19. O Gesto de recontar historias : generos discursivos e produção escolar da escrita
This thesis describes how students learning to write establish dialogical relations with language when retteling written stories in a classroom evento taking into account that discourse gemes are produced in different social activities, this study explains how students move through discourse gemes that emerge in this particular event. This study has three pa
Publicado em: 1999