A INTERFERÊNCIA DOS JOGOS ELETRÔNICOS NA PRÁTICA DA EDUCAÇÃO FÍSICA

AUTOR(ES)
DATA DE PUBLICAÇÃO

2010

RESUMO

This work presents the results of research that discusses is impacts of electronic games in the practice of school Physical Education. The research sought to identify and analyze the contribution of electronic games for elementary school students in the classes of Physical Education. This study used a literature review, in which tried the various authors that discuss the topic of games and practices of Physical Education, a qualitative-quantitative to the case study. The register of the whole development of field research and its phases - implementation of physical fitness test, observation of practical classes, witer informal conversations and application of the questionnaire - were made by means of digital photographs and footage which were analyzed in light of the theoretical framework adopted, which includes authors such as Ahmed (2004), Abreu et al (2008), Costa (2006), Faria (2006) and Greenfield (1988), Huizinga (2007), Kishimoto (1998), Mendes (2006), Papert (2008), Ramos (2008), Feitoza and Santaella (2009), Santos et al (2006), Singer and Singer (2007). We conclude that the eletronic games are part of the lives of students today, especially the young students, and can bring important contributions good both and bad to its formation, in the intellectual / cognitive, motor coordination, but also in social and affective. The games favor the development of skills such as attention, memory, concentration, agility, creativity, among others. Respecting the observation of practice, it was concluded that students who used video games were more participatory, responsive and flexible, while non-users would rather not participate in the classes, which may denote that the ease or difficulty in the classes Physical Education before to use the electronic games.

ASSUNTO(S)

jogos eletrônicos e educação desempenho nas aulas de educação física escolar participação em jogos educacao eletronic games and school physical education classes motor coordination and games

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