Game Strategies
Mostrando 13-24 de 93 artigos, teses e dissertações.
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13. MIXED EQUILIBRIUM IN 2 × 2 NORMAL FORM GAMES: WHEN BURNING MONEY IS RATIONAL
ABSTRACT We discuss the rationality of burning money behavior from a new perspective: the mixed Nash equilibrium in 2 × 2 normal form games. We support our argument analyzing the first-order derivatives of the players' mixed equilibrium expected utility payoffs with respect to their own utility payoffs. We establish necessary and sufficient conditions that
Pesqui. Oper.. Publicado em: 2016-04
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14. Collaborative dominance: when doing unto others as you would have them do unto you is reasonable
In this article, we analyze how reasonable it is to play according to some Nash equilibria if players have a preference for one of their opponents' strategies. To formalize our argument, we propose the concepts of collaborative dominance and collaborative equilibrium studying some of its properties. First, we prove that if the collaborative equilibrium exist
Pesqui. Oper.. Publicado em: 25/10/2013
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15. Fidelity and game-based technology in management education
This study explores educational technology and management education by analyzing fidelity in game-based management education interventions. A sample of 31 MBA students was selected to help answer the research question: To what extent do MBA students tend to recognize specific game-based academic experiences, in terms of fidelity, as relevant to their manager
BAR - Brazilian Administration Review. Publicado em: 2012-06
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16. O ENSINO FUNDAMENTAL NO LIMIAR DE 2010: REPERCUSSÕES DA LEI N. 11.274/2006 NOS SISTEMAS ESTADUAL E MUNICIPAL DE ENSINO DE ERECHIM/RS / THE ELEMENTARY SCHOOL ON THE THRESHOLD OF 2010: REPERCUSSION OF LAW N. 11.274/2006 IN THE SYSTEMS STATE AND MUNICIPAL EDUCATION ERECHIM/RS
This research was developed and presented to the Post-Graduation Program from the Federal University of Santa Maria, linked to the field of School Practices and Public Policies. The study aimed to analyze how the education professionals involved in the state and municipal educational systems in Erechim/RS, understand the consequences of the basic education c
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 18/04/2011
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17. Investigação do processo de negociação interpessoal infantil em situação lúdica: aspectos interacionais e cognitivos / Investigation of the process of childish interpersonal negotiation in a playful situation: cognitive and interactional aspects
The main objective of this research is to investigate interactional and cognitive strategies adopted by children in their conversations, on a playing situation, in order to establish an interpersonal negotiation. We intend, therefore, to observe how children proceeded to undo eventual complications that arise in the course of negotiation until a balanced con
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 24/03/2011
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18. Estratégias para leilões de energia
A Teoria de Jogos tem sido amplamente utilizada para compreender e avaliar o comportamento dos agentes econômicos. Sua aplicação no estudo de leilões criou um ramo de estudos chamado Teoria de Leilões, através do trabalho pioneiro de Vickrey. Uma negociação realizada através de um leilão pode tomar diversas formas ou sistemáticas, cada qual com su
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 2011
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19. Convergence time to the Nash equilibrium in packing and load balancing games / Tempo de convergencia para o equilibrio de Nash nos jogos empacotamento de itens e balanceamento de carga
In this thesis, we study game-theorical versions of the bin packing and load balancing problems. We consider that the implementation of a centralized controller algorithm is not feasible, making the entities that participate in the system act in a selfish way. Thus, the selfish choice of the strategies by the entities may or may not lead to a stable state of
Publicado em: 2010
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20. Um jogo de aparências: manifestações de cortesia em Boquitas Pintadas / A game of furide: politeness manifestation in Boquitas Pintadas
In the Novel wrote by Manuel Puig (1932-1990) firstly published in 1969, we are able to find out literary conversations. These literary conversations are similar to spontaneous conversations in spite of the variety of colloquial oral registers. In their midst characteristics of a conversational text, we are able to figure out that there is a strategic of the
Publicado em: 2010
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21. Mapas conceituais e o jogo : estratégias pedagógicas de ensino e aprendizagem de bioquímica / Conceptual maps and a game: pedagogic strategies for biochemistry teaching and learning
O artigo relata e analisa a utilização de mapas conceituais aplicados à avaliação de conceitos aprendidos com o uso do jogo Diagrama Metabólico Dinâmico (DMD) na disciplina de Bioquímica da Fundação Faculdade Federal de Clínicas Médicas de Porto Alegre. Explora a validade do uso do mapa conceitual como ferramenta pedagógica, pelo estudante, na m
Publicado em: 2010
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22. Conciencia ciudadana: cambio de mentalidades de las mujeres santiagueras y sus utopías
This work tries to visualize, in this part of Latin America, the suffragism and the feminism, what their contributions and their points of view were, and the way they were inserted in the communication flow with the feminists of the continent. It is an interpretation of the political conditions that facilitated a partial insertion of the Santiaguera women in
Revista Estudos Feministas. Publicado em: 2009-08
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23. A construção do conhecimento em crianças com dificuldades em matematica, utilizando o jogo de regras Mancala / The knowledge construction of children who show difficulties in mathematics, by means of the Mancala games of rules
Based on Jean Piaget s Psychogenetics Theory, this research aims at the analysis of the steps of acquisition as well as the knowledge that refers to the rules and the strategies of Mancala game, following the Kalah model. This analysis is applied on children who show difficulties dealing with Mathematics, and also the ones who don t show any difficulty in th
Publicado em: 2009
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24. Jogos digitais e aprendizagens: o jogo Age of Empires III desenvolve idéias e raciocínios históricos de jovens jogadores?
This research is situated in a field of work not only little explored but also permeated by some "pre" concept of the academy: the video games (computer games) and his relationship with the learning of history. My daily comments supported by some authors to suggest that young people with access to various digital media relations to create new knowledge, new
Publicado em: 2009