Cloth Modeling And Animation
Mostrando 1-2 de 2 artigos, teses e dissertações.
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1. Um estudo comparativo de mÃtodos de simulaÃÃo de tecidos virtuais atravÃs de sistemas de partÃculas / A comparative study of methods for simulation of virtual fabrics with particulate systems
Physically based cloth animation has gained much attention from researchers in the last two decades, due to the challenges of realism and performance placed by the film and game industries, as well as by the applications of virtual reality and e-commerce. Consequently, there have been overwhelming achievements in this area, and several approaches have been p
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 26/03/2012
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2. Numerical solutions to a cloth model based on the Cosserat surface / Soluções numericas em um modelo de tecidos baseado na superficie de Cosserat
Currently, physics-based models are frequently used for cloth simulations. There are basically two approaches: particle mechanics and continuum mechanics. The particle mechanics is at the present time the most widely used method, having some advantages like an easy formulation and a high performance. The continuum mechanics is regarded as being a more precis
Publicado em: 2008