Projeto e implantação de LL : uma linguagem de bibliotecas baseada em objetos
AUTOR(ES)
Evandro Bacarin
DATA DE PUBLICAÇÃO
1995
RESUMO
This thesis introduces a programming language called LL (for Library Language). Its main goal is to answer needs of algorithm designers who as occasional programmers implement their algorithms in order to test them, to demonstrate them in a didactic way or to analyze their efficiency. LL is simple and expressive. A complex programming language can lead the programmer to errors related not to the algorithms that are being implemented, but to the excessive complexity of the tool being used. Another goal to be achieved is expressiveness, since the goal is to implement algorithms which are generally shown in scientific papers, books or proceedings, in a high level language. Expressiveness and simplicity lead to rapid prototyping of the algorithms. Time and effort in implementation can be reduced if the programmer has available a rich variety of libraries. Thus LL emphasizes ease in the creation and reuse of libraries written in other languages. Some of the compiler implementation details are also shown as well as similarities and differences with the programming languages which influenced the design
ASSUNTO(S)
linguagem de programação (computadores)
ACESSO AO ARTIGO
http://libdigi.unicamp.br/document/?code=000085292Documentos Relacionados
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