DESIGN IN SITUATIONS OF TEACHING AND LEARNING: AN INTERDISCIPLINARY DIALOGUE / DESIGN EM SITUAÇÕES DE ENSINO-APRENDIZAGEM: UM DIÁLOGO INTERDISCIPLINAR / DISEÑO EN SITUACIONES DE ENSEÑANZA Y DE APRENDIZAJE: POR MEDIO DE UN DIÁLOGO ENTRE DISEÑO Y EDUCACIÓN

AUTOR(ES)
DATA DE PUBLICAÇÃO

2009

RESUMO

This thesis refers to the study, research and theoretical line of research Design in Situations of Teaching and Learning through an interdisciplinary dialogue between Design and Education. Through methods and techniques of design it was sought to identify how this area of knowledge can participate in the processes of teaching and learning at the setting of learning materials and enhance the process of acquiring knowledge. The study was guided by the Multi-Tracks, subject of this thesis, which is a game to help the acquisition of a second language by deaf children. This game was developed in the light of methods and techniques of Design, under the Interdisciplinary Laboratory for Design / Education - LIDE, Catholic University of Rio de Janeiro - PUC-Rio, in partnership with the National Institute of Education for the Deaf in Rio de Janeiro - INES / RJ. Through the articulation of ideas of authors who support this research we worked issues related to new technologies, visual culture, culture in general, image, language and meaning making, relevant aspects for the design field in general and to subsidize conceptualization of the line of research Design in Situations of Teaching and Learning, and studies were performed on research at the level of Mastership and Doctorate dealing with Design in Education, focusing among other things, issues of teaching and learning, games, language and visual pedagogic techniques. This research provides a proposal for a conceptual model of pedagogical action and a methodology for the implementation of projects under the line of research Design in Situations of Teaching and Learning. The research also aims to contribute to the planning of educational materials that consider the specific educational traits and their dialogue with the surrounding reality, aiming at developing methods of teaching and learning that are more productive and interactive.

ASSUNTO(S)

design design teaching ensino aprendizagem interdisciplinaridade jogo learning educacion education aprendizaje educacao game interdisciplinarity

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